Game+ Bike = GameBike?

Image source: http://www.robbinssports.com/sporting-goods-store/fitness-and-exercise-exercise-bikes-c-24_272.html
The news titled as “Gamers get off the couch and onto bikes” reports an interesting pilot study at University of Victoria. The researchers invited 27 “couch-potato males” to play on a “GameBike” connected to a Playstation 2 for six weeks. Each week, the participants play for half an hour three times. The GameBikeis described as “a bike set up to be a video game controller” (see the image on the top).
The researchers found that the participants’ heart rate during 30 minutes of the GameBike ride was higher than the target heart rate. This finding was attributed to the participants’ involvement in playing the games. After six weeks, the participants’ fitness was improved and their affective attitude turned to be very positive. The researchers asserted that affective attitude or enjoyment was a predictor of one’s willingness to exercise. “Dance Dance Revolution and Nintendo Wii games” are another two kinds of physically interactive games mentioned by the researchers. At the end, it is said the retail price of the CatEye GameBike without any gaming systems is $400. The Website is www.gamebike.com.
I checked another Web, Robbins Sports, on which the image above is found. The Cateeye GameBike sold there is $1,467.97. It is much more expensive than the price mentioned in the news. Maybe the model is different.
It is amazing to integrate video games in sports. I played Wii in my friend’s house and some kind of dance machine before. It is really fun. But, it is the first time that I know the GameBike. I have read some materials before saying parents complain that video games keep children sitting for a long time. Thanks to the physically interactive games, playing video games is no longer a sedentary activity and taking exercise is never drudgery any more. What a great innovation!
Note: One piece of news about video games and children’s health:
“Adding Activity to Video Games Fights Obesity, Study Shows”


2 Comments:
Hi Zhuo,
GameBile, looks very interesting. I hope I can have a chance to try it.
Researches show obseity is a big concern for children who play video games for a long time. Gamebike is really a good innovation to solve this problem.
However, I wonder how to play games and ride the bike at the same time. I guess if I am caught by the video game, I might forget to exercise :)
Jiao
By
Jiao Li, at 9:22 AM
Hi Zhuo,
The GameBike is an interesting concept. After the success of the Wii, perhaps this company thought we were ready for the next step.
Ben also has a posting similar to this on Wii and how the physical activity helps cognition. Certainly exercise can't hurt our couch potato generation.
I have seen DVDs to exercise with where it shows wonderful scenic routes as if you are right there riding your bike. This seems more appealing to me over a game but competition would probably make me exercise harder. This is definitely an interesting concept.
Thanks for sharing this info.
:) Garnette
By
Garnette Knapp, at 3:08 PM
Post a Comment
<< Home