知之者,不如好之者;好之者,不如乐之者 -- 孔子(551 – 479 BCE)

BBC News: Games help you "learn and play" (18 January, 2005)
The title in Chinese is one of my favorite mottos by Confucius(孔子), which means “Knowledge is not equal to devotion. Devotion is not equal to joy.” I like it, because I believe the joy of learning is essential and the power of enjoyment boosts learning.
The news, as you can see, actually is not really new. But there are still a lot of interesting things stimulating my thinking. Basically, it tells us how a US researcher, Ravi Purushotma thinks games, have the potential in foreign language teaching. You may find the name is a little bit familiar. Yes, he is the author of the article “You’re not studying, you’re just…”mentioned in Jiao's blog.
According to Purushotma, “[i]nherent fun of game playing” makes language learning “much less of a chore.” Undoubtedly, intrinsic motivation (Maslwo, 1970) is extremely powerful and critical in one’s learning process. Purushotma used The Sims as an example, saying The Sims is good to teach vocabulary and grammar. It seems that The Sims is the most often recommended game by researchers who are interested in language learning through e-gaming. Vocabulary acquisition is also the skill that most researchers in this field emphasize. However, Purushotma thought lack of spoken language is a downside of The Sims. To engage language learners in speaking in playing the game, he suggested The Sims Online be a good choice.
Some researchers have introduced games in classrooms. For example, Civilization III has been used by Squire (2005) to teach students history and geography in the class. But, of the limited literature about gaming and language learning I’ve read so far, there is relatively less published work based on empirical studies. Most are descriptive studies to analyze the potential and the possibility of using gaming in language learning. Lack of research-based studies urges me to choose this topic for my dissertation.
I haven’t played The Sims yet. So, I’m not sure how it could be when Purushotma said that tools made by the designers and fans make it easy for teachers to “adapt parts of the game for their own lessons.” It makes sense to me that language learners acquire real-life vocabulary while playing The Sims. But I’m very curious about how it facilitates grammar learning as Purushotma motioned. One friend has lent me some The Sims discs. I am going to have a try and know more about it.
I really like one sentence said by Purushotma: “One goal would be to break what I believe to be the false assumption that learning and play are inherently oppositional.” Yes, learning and playing in harmony will help us gain tremendous efficiency in learning. Why not create more opportunities to amuse our minds for learning?
Finally, there is one question. Should that be “Good games” instead of “God games” under the title?
References
Maslow, A. Motivation and Personality. Second Ed. New York: Harper & Row, 1970.
Squire, K. (2004). Replaying history: learning world history through playing Civilization III. Retrieved April 25, 2007, from http://portal.acm.org/citation.cfm?id=1149126.1149188


5 Comments:
Hi Zhuo,
I have the same feeling that most researchers recommend "The Sims" for language acquisition, although I am just a novice on the area of gaming and language learning. I am also very curious about how "The Sims" works to promote language acquisition, so I eager to hear more from you after your trial.
I will try to find a chance to play this game as well, and I'd like to share the playing experience with you:)
By
Jiao Li, at 4:19 PM
Hi Zhuo,
I found your post very interesting because we offer online ESOL trainings for teachers and they are on the schedule to be redesigned to "freshen them up a bit" this summer. I am curious too how "The Sims" game is benefical for language acquistion. I will stay tuned for most postings to enlight us on how that goes.
As for the title, I believe it is not a typo. Since the player controls the Sim character(s) and everything about the environment it is like he/she is playing God.
I just googled "God Games" and found a Wikipedia site:
http://en.wikipedia.org/wiki/God_game.
I had not heard that term before now. Thanks for the info!
:) Garnette
By
Garnette Knapp, at 2:29 AM
Hey, Garnette!
Thank you so much for the information about "God Game"! I just felt so strange that there is a typo there. In fact, it's my ignorance. Haha. I even didn't realize the function of quotation marks there. I reread the sentence. Yes, it makes sense now.:-)
I really want to know how your ESOL training will go. Please keep me posted.
By
Zhuo(Joel) Li, at 6:19 PM
Hey Zhuo,
One of the games I feel best helps students with language acquisition may be World of Warcraft. Not only do they support their game in multiple languages including English, French, Chinese, Japanese and Korean but they also produce communities and guilds that require constant communication.
In this sense, unlike having a virtual response from pre-programmed language in games that are not online, the ability to learn new words and share knowledge is essentially limitless. In addition, many players can choose the option to visit quests and storylines within the game that helps students understand narrative and chronology, since every task is preceded by its most recent objective leading to an outcome. As an avid games, I can say with experience that WoW enables individuals to develop cognitive language skills as well as any game on the market.
By
Ben Emihovich, at 8:11 PM
Thank you for the information, Ben. You must be an experienced gamer:-)
I interviewed my friend's son about gaming. That boy and his friends are really into WoW. He showed me the game for a while. I haven't played it yet, but it sounds great. Besides some essential linguistic aspects, you also mentioned one thing very important in langauge learning, that is, socialization.
I'd like to try it later and will communicate with you about the game.
By
Zhuo(Joel) Li, at 5:10 PM
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